﻿using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Text;

namespace Lonewolf.Entity
{
    public class RoleMenu:BaseEntity
    {
        /// <summary>
        /// 外键 权限角色ID
        /// </summary>
        [MaxLength(128)]
        public string RoleId { get; set; }
        /// <summary>
        /// 外键 菜单ID
        /// </summary>
        [MaxLength(128)]
        public string MenuId { get; set; }
    }
}
